﻿using System;
using System.Collections.Generic;
using System.IO;
using Minecraft.Model.ReqResp;

namespace TestClient.Client.Com
{
	public static class ClientData
	{
		public static int PlayerId = Convert.ToInt32(File.ReadAllText(Path.Combine("_temp", "LoginPlayerId.txt")).Trim());
		public static List<FurnitureOutputBrief> furnitureOutputBriefList;
		public static FurnitureOutputInfoSelectResp furnitureOutputInfoSelectResp;

		public static EquipmentGoodsSattireInResp equipmentGoodsSattireInResp;
	}
}
